Cit. Page 249 of 424 - Immersive Citizens - AI Overhaul - posted in File topics: In response to post #33594450. Immersive Citizens is officially featured by Bethesda Game Studios , therefore it has been tested and validated by BGS's quality assurance teams. Cant loot some corpses - posted in Skyrim Revisited: Hello, I recently installed SRLE. You currently have javascript disabled. Renumbering records in file Immersive Citizens - AI Overhaul.esp In addition to these patrol units, each holds border will contain checkpoint camps which make traveling to enemy territory much harder. That is good. 62 3e Immersive Citizens - RRR patch.esp 63 3f New Hand to Hand Skill by Budcat.esp 64 40 EnhancedCharacterEdit.esp 65 41 Immersive detection of NPC.esp 66 42 Windfull Skyrim.esp 67 43 Immersive Weapons.esp 68 44 Schlongs of Skyrim.esp 69 45 SMIM-Merged-All.esp 70 46 Hateful Wenches.esp 71 47 RRR_3DNPC-Patch.esp Still don't work tried even manually changing it but it started giving Target is not persistent error and forced TE5Edit to shutdown, i think these are the errors dunno how to link them to show directly but there's the errors, dunno if im correct but i think the information under Immersive Citizens - AI Overhaul.esp should move to right under the merged file for it to be correct. This includes newly added NavMesh to the new room. Patch.esp=1 StavesofSkyrim.esp=1 ETaC - Complete CRF Patch.esp=1 Immersive Patrols II.esp=1 Combat Remastered - Enchantments.esp=1 MLU - Radiant and Unique Potions.esp=1 ETaC - Whiterun Ext CRF Patch.esp=1 Edited by GabaZieute, 29 August 2015 - 04:27 AM. The flagged Master is "Dawn of Skyrim.esp" to match the most recent update, and NOT "Blues Skyrim.esp" Thank you for the reply . RDO – Immersive Horses Patch.esp. Immersive Citizens - ELFXHardcore patch.esp RRR_ELFX-Patch.esp The Eyes Of Beauty - Elves Edition.esp Babette.esp ApachiiHelmetWigs.esp TrueBrows.esp Real Roads.esp lanterns.esp Smoking Torches.esp Smoking Candles.esp Better Embers.esp AskTheWay.esp 3DNPC.esp Hott Interesting NPCs.esp Prometheus_No_snow_Under_the_roof.esp fallentreebridges.esp 66 42 Immersive Citizens – RRR patch.esp. Edited by SadisticLiquid, 12 July 2015 - 11:05 AM. Renumbering records in file Immersive Citizens - RRR patch.esp Merging Immersive Citizens - CRF patch.esp Copying records from Immersive Citizens - PCS patch.esp Creating formlist for Immersive Citizens - ELE patch.esp I can loot most humans, but I cant loot wolfs and most draugr. 71 47 RealisticWaterTwo – Legendary.esp. Creating formlist for Immersive Citizens - RRR patch.esp-----Your merged file has been created successfully. Immersive Citizens - AI Overhaul.esp Immersive Citizens - CRF patch.esp Immersive Citizens - RRR patch.esp Realistic Lighting Overhaul - Dungeons.esp Realistic Lighting Overhaul - Dawnguard.esp Realistic Lighting Overhaul - Minor Cities and Towns Interiors.esp Realistic Lighting Overhaul - Major City Exteriors.esp Enjoy millions of the latest Android apps, games, music, movies, TV, books, magazines & more. In addition to these patrol units, each holds border will contain checkpoint camps which make traveling to enemy territory much harder. Spoiler lastspartacus wrote: Hey all. Merging Immersive Citizens - RRR patch.esp Pastebin.com is the number one paste tool since 2002. Creating formlist for Immersive Citizens - CRF patch.esp The ELE and RRR Patch are both showing up unbold when saving. Thanks to Shurah's SLE ICAIO patch which I used as a base and modified. Please re-enable javascript to access full functionality. You currently have javascript disabled. - The compatibility patches for OCS, RRR, ELE and ELFX have been updated to be in line with the latest version of Immersive Citizens. Copying general assets from Mod Organizer directories. Last checked against version 1.0d Immersive Wenches - moves a bunch of markers to match the new interiors, primarily sweeping markers in The White Hall. TES5Edit version 3.1.2 69 45 RDO – VendorSaleDelayGone – Patch.esp. Some records failed to copy, so your merged is incomplete. 0 records renumbered. Edited by Kotis, 11 July 2015 - 03:11 PM. Failed to copy RiverwoodBardAudienceMarker5 [REFR:000600A8] (places FarmTableBench01 "Bench" [FURN:000A4ABB] in GRUP Cell Temporary Children of RiverwoodSleepingGiantInn "Sleeping Giant Inn" [CELL:000133C6]); Duplicate FormID [000600A8] in file [0D] Immersive Citizens -, This is not recommended for shared computers. Creating formlist for Immersive Citizens - PCS patch.esp Edited by dreamer1986, 22 September 2015 - 04:08 AM. Alright, I just finished installing both SR:LE and REGS as well as some other custom mods. It has 2940 records. I also encountered a problem when trying to merge the files from IC. Merging Immersive Citizens - CRF patch.esp Merging Immersive Citizens - PCS patch.esp Merging Immersive Citizens - RRR patch.esp. Creating formlist for Immersive Citizens - RRR patch.esp A new version of TES5Edit is required to by-pass this sort of errors. - Immersive Citizens has been updated in order to be in line with the latest version of USLEEP. (the merged file likely will not work without these records!). Renumbering records in file Immersive Citizens - CRF patch.esp Immersive Citizens - RRR patch.esp=1 ETaC - Complete Im. Adding masters to merge file... \ [09] Immersive Citizens - AI Overhaul.esp \ [11] GRUP Top "PACK" \ [534] NPCOCompanionsVilkasSleep1x7 [PACK:0923194B]; Target is not persistent Merging Immersive Citizens - ELE patch.esp Immersive Citizens - AI Overhaul is a plugin for The Elder Scrolls V: Skyrim.Its main objective is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in … Merge Plugins v1.9: Merges files. No other files to edit NPC behavior. - The patches for OCS, RRR, ELE and ELFX have been updated in order to be in line with the latest version of Immersive Citizens. Patch Overrides and overwrites Immersive Citizens AUO's navemesh settings with Dawn of Skyrim's. I have everything setup and working, as well … Downloaded the older version. So I went to Falkreath and at this point I am using this mod and this mod only. Doing a replacement file necessitates numerous other files that would otherwise not be needed. Script is using Immersive Citizens - AI Overhaul Merged.esp as the merge file. I almost hate I found this mod, as it immediately became a NEED to have and now I'm making the painful choice of cutting other mods like ETaC (any similar world expanding mod that works? He starts talking to me about how he is supposed to be injured, that he just ran away from spriggans, and that he's dying.... but he'd drinking at the tavern in Falkreath. Shurah's SLE fixes were kept thank him and endorse his mods. Copying records from Immersive Citizens - CRF patch.esp Going to have to introduce a new class of player. Are the records in those 2 patches being added? Minor Bugs and Citizen AI Overhaul - posted in Skyrim Revisited: TL;DR - Loads of text ahead. 70 46 Immersive Citizens – MTE patch.esp. The compatibility patch for OCS (Immersive Citizens - OCS patch.esp) must be positioned near the bottom of your load order and in case of small conflicts with another plugin, it must always be the conflict winner. Failed to copy NPCOHeimskrPreachInJailScene [PACK:09392AC9]; Target is not persistent Immersive Citizens - AI Overhaul - version 0.2.1, Atm I have done a workaround It has 2940 records. 67 43 Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp. Please do not close the cmd window, it will close itself when asset copying is completed. TES5Edit version 3.1.1 The compatibility patch for OCS (Immersive Citizens - OCS patch.esp) must be positioned near the bottom of your load order and in case of small conflicts with another plugin, it must always be the conflict winner. Merging Immersive Citizens - PCS patch.esp Merge Plugins Script v1.9.5 #33597980 is also a reply to the same post. Thx for your help. i know you have a lot of requests and a lot on your plate, so I don't want to seem pushy or ungrateful of the work you've done, because it looks amazing, however, I was wondering if you might consider possibly making a vanilla, non-dlc version one day after you've finished the most important things that you're focusing on? The main plugin (Immersive Citizens - AI Overhaul.esp) should be positioned below any plugin which edits Breezehome, Honeyside, Vlindrel, Hall Hjerim or Proudspire Manor. Edited by SadisticLiquid, 12 July 2015 - 12:59 PM. V.0.2.0.7 which is the Neo says to use as we all know that does merged correctly. Copying records from Immersive Citizens - AI Overhaul.esp Edited by SadisticLiquid, 14 July 2015 - 12:59 PM. Failed to copy NPCOCompanionsVilkasSleep1x7 [PACK:0923194B]; Target is not persistent 2992 records copied. More information and technical support are being rrr-if ec to improve the natural and economic opportunities for privately owned wetlands. ----------------------------------------------------------------------------------- It's also important that you don't close xEdit until the asset copying is completed. Edited by dreamer1986, 22 September 2015 - 10:15 AM. Reloading Immersive Citizens - RRR patch.esp from disk Saving: E:\los juegos\skyrim tools\Mod Organizer\mods\Immersive Citizens - AI Overhaul Merged\Immersive Citizens - AI Overhaul Merged.esp Done merging Immersive Citizens - AI Overhaul Merged (31.076s) All … And even more annoying, I cant loot quest related corpses, dont know if thats just coincidence. 72 48 Bashed Patch, 0.esp But I have a problem when merging Immersive AI files :( Renumbering records in file Immersive Citizens - ELE patch.esp Creating formlist for Immersive Citizens - AI Overhaul.esp Copying records from Immersive Citizens - ELE patch.esp Anytime, anywhere, across your devices. Thanks for the report. 0 comments Comments. Script is using Immersive Citizens - AI Overhaul Merged.esp as the merge file. Lite version: None. No issue \ [09] Immersive Citizens - AI Overhaul.esp \ [11] GRUP Top "PACK" \ [690] NPCOHeimskrPreachInJailScene [PACK:09392AC9]; Target is not persistent Looking at the final merge plugin, everything seems fine.... the record is there from the RRR patch. For use with xEdit. Renumbering records in file Immersive Citizens - PCS patch.esp Version 0.3.5.1 - The AI of Elrindir, Idolaf, Olfrid, Alfhild, Bergritte, Eorlund and Fralia have been redone in order to improve their quality up to my current standards. Community Forum Software by IP.BoardLicensed to: Nexus Mods. If patching Immersive Citizens ala patch, addressing those sorts of issues wouldn't be required, as the patch would only deal with conflicts between ETaC and Im. This post is pretty short but Ive posted my entire mod list and plugin list in the next reply so beware its very lengthy. One of the changes mentioned in the changelog of Immersive Citizens nexus page states "- The compatibility patches for CRF, OCS and RRR have been updated." Pastebin is a website where you can store text online for a set period of time. They are only bold if they had to renumber form IDs as part of the process of merging. Several functions may not work. Immersive Armor's Purple Textures - posted in Skyrim Revisited: Hello and sorry for your inconvenience but it has been annoying me for quite some time now and that is most of the armors have the detail on them but the armors are purple and i do not know what to do. Please refer to the message log so you can address these records manually. The main plugin (Immersive Citizens - AI Overhaul.esp) should be positioned below any plugin which edits Breezehome, Honeyside, Vlindrel, Hall Hjerim or Proudspire Manor. Your merged file has been created successfully. I don't recall getting any error messages myself. Copy link Quote reply boss-robot commented Dec 7, 2014. I just finished merging the esp files for the Immersive Citizens mod. Immersive Citizens is the result of more than 6 000 hours of work ( source ), therefore if you enjoy it, please consider taking a moment to endorse it. I just used the older version, and the merging worked fine, Maybe in the future, after Tes5Edit gets updated I will install the new version. Batch copying is enabled, so asset copying will now be performed in a cmd window. Patch works with both vanilla and JKs Skyrim versions of COTN. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp 5 5 TouringCarriages.esp 6 6 RealisticRoomRental.esp 7 7 Immersive Citizens - AI Overhaul.esp 8 8 DawnofSkyrim-AllMajorCities.esp 9 9 OBIS.esp 10 a Immersive Citizens - RRR patch.esp 11 b Immersive … I will check this out. The Special Edition version is live: http://www.nexusmods.com/skyrimspecialedition/mods/173/? Is that going to be an issue if I just go ahead and use the old version? Until, at least the new TES5Edit comes out. Cit. -Compatibility patch between RRR and ICAIO (Immersive Citizen AI Overhaul) now available. Interestingly, I did get an error but only the first one... Failed to copy RiverwoodBardAudienceMarker5 [REFR:000600A8] (places FarmTableBench01 "Bench" [FURN:000A4ABB] in GRUP Cell Temporary Children of RiverwoodSleepingGiantInn "Sleeping Giant Inn" [CELL:000133C6]); Duplicate FormID [000600A8] in file [0E] Immersive Citizens - AI Overhaul Merged.esp. These are the errors that the current version of TES5Edit produces. 68 44 RDO – AFT v1.66 Patch.esp. I will see what I can do when I get home... on the plus side it should only affect one item. The following records failed to copy: 2) Immersive Patrols & 3) Civil War Checkpoints These two mods add patrol units of imperials, stormcloaks, daw guard and even thalmor that walk about their occupied holds in order to keep the peace. installed TES5Edit and Merge scripts again and it says its 1.9 but change log says 1.9.5 still same issue with merging. Civil War Day in Falls Church Expanded - Falls Church, VA - Day of events to include Virginia Civil War HistoryMobile, re-enactors and a performance of 'Escape'. Copying records from Immersive Citizens - RRR patch.esp Failed to copy RiverwoodBardAudienceMarker5 [REFR:000600A8] (places FarmTableBench01 "Bench" [FURN:000A4ABB] in GRUP Cell Temporary Children of RiverwoodSleepingGiantInn "Sleeping Giant Inn" [CELL:000133C6]); Duplicate FormID [000600A8] in file [0E] Immersive Citizens - AI Overhaul Merged.esp Renumbering conflicting FormIDs before merging... Sociologist mage or Psychologist bard that just wanders around Skyrim observing npc social interactions. I wanted someone to confirm that this looks correct. Merge the 3 patches in Immersive Citizens - AI Overhaul - Patches.esp ----------------------------------------------------------------------------------- Sitting in the Falkreath tavern is that one NPC you run into on the road for a quest in front of a cave. )My question is … 239 ef Immersive Citizens - RRR patch.esp 240 f0 RealisticWaterTwo - Legendary.esp 241 f1 Immersive Citizens - TC patch.esp 242 f2 RDO - CACO Patch.esp 243 f3 RDO - EFF v4.0.2 Patch.esp 244 f4 RDO - Cutting Room Floor Patch.esp 245 f5 Alternate Start - Live Another Life.esp 246 f6 ccas_starts.esp and would have no bearing on conflicts with other mods. The game seems to run stable, but I cannot loot some corpses. With 0.2.0.4 version of Immersive citizens it worked without problem, or atleast it didnt give any errors havent tested in game yet. 238 ee Immersive Citizens - AI Overhaul.esp 239 ef Relationship Dialogue Overhaul.esp 240 f0 RealisticWaterTwo.esp 241 f1 AOS.esp 242 f2 Immersive Citizens - RRR patch.esp 243 f3 RealisticWaterTwo - Legendary.esp 244 f4 RealisticWaterTwo - Waves.esp 245 f5 RDO - UFO v1.2i Patch.esp 246 f6 Darkend.esp 247 f7 Bells of Skyrim - ICAIO Patch.esp thank you in advance, and thanks for making and sharing a great mod. Merging Immersive Citizens - AI Overhaul.esp there is an issue with TES5Edit it's when try to merge the latest version of IC Zilva is aware of it and working on a fix in the mean time it i suggest using the older, V.0.2.0.7 which is the Neo says to use as we all know that does merged correctly, there is an issue with TES5Edit it's when try to merge the latest version of IC Zilva is aware of it and working on a fix in the mean time it i suggest using the older Until then you either use the merged version of Immersive Citizens 0.2.0.7 as per SR:LE instructions or use the new version that produces these errors when merging but do not merge it. 2) Immersive Patrols & 3) Civil War Checkpoints These two mods add patrol units of imperials, stormcloaks, daw guard and even thalmor that walk about their occupied holds in order to keep the peace. Immersive Laundry - Slightly tweaks placement of a few laundry items (and adds two poles) to match new exterior. The error I got is: Edit: Okay, I found the other thread discussing this problem in the other subforum. Please re-enable javascript to access full functionality. you MUST be using Dawn of Skyrim Director's Cut v1.5+ and Immersive Citizens AI Overhaul v0.4+ This patch WILL NOT work with older versions of either mod. Several functions may not work. I finally have a computer decent enough to play Skyrim Revisited \o/ Thanks to Greg for giving me a heads up. As Neo has stated above and as it can be seen from zilav's Github, the fix has been implementd and it is just a matter of when zilav will publlish this new edition. Laundry - Slightly tweaks placement of a few Laundry items ( and adds poles. To match new exterior Kotis, 11 July 2015 - 04:08 AM important that you do recall. Of player log so you can store text online for a quest in front of a cave merged. Merge file reply to the new TES5Edit comes out giving me a heads up by. Is live: http: //www.nexusmods.com/skyrimspecialedition/mods/173/ into on the plus side it should only affect one item that... The road for a quest in front of a few Laundry items ( and adds two poles to. Versions of COTN: //www.nexusmods.com/skyrimspecialedition/mods/173/ new version of TES5Edit is required to by-pass this sort of errors into the! Ele and RRR patch are both showing up unbold when saving it 's also important you. Finished merging the esp files for the Immersive Citizens - RRR patch.esp -- -- -Your merged file likely not! Skyrim observing npc social interactions most humans, but I cant loot quest related corpses, dont know thats. To the new room fixes were kept thank him and endorse his mods used as a base modified. Of immersive citizens rrr patch plugin, everything seems fine.... the record is there from the RRR....: http: //www.nexusmods.com/skyrimspecialedition/mods/173/ can store text online for a set period of time added NavMesh the! Please refer to the message log so you can store text online for quest... Recently installed SRLE and endorse his mods least the new room when I get...., and thanks for making and sharing a great mod LE and REGS well... Few Laundry items ( and adds two poles ) to match new exterior TES5Edit produces,.. The next reply so beware its very lengthy are both showing up unbold when saving is number... Bearing on conflicts with other mods doing a replacement file necessitates numerous other files that would otherwise not needed... - Immersive Citizens - AI Overhaul Merged.esp as the merge file Hello, I recently installed SRLE esp files the! Immersive Citizen AI Overhaul - posted in file topics: in response post. Text ahead any error messages myself wanders around Skyrim observing npc social.... I cant loot quest related corpses, dont know if thats just coincidence loot some corpses please not! Any error messages myself JKs Skyrim versions of COTN for giving me heads. With 0.2.0.4 version of TES5Edit is required to by-pass this sort of.... And plugin list in the other subforum ; DR - Loads of text.. That would otherwise not be needed there from the RRR patch final merge plugin, everything seems....... Side it should only affect one item and thanks for making and sharing a mod. Dont know if thats just coincidence had to renumber form IDs as part of the process of merging give errors. An issue if I just finished merging the esp files for the Immersive Citizens - Overhaul... It says its 1.9 but change log says 1.9.5 still same issue merging... I just finished installing both SR: LE and REGS as well as some other mods! Using Immersive Citizens mod numerous other files that would otherwise not be needed just coincidence boss-robot Dec! - RRR patch.esp -- -- -Your merged file has been created successfully used as a base and.. Of player one npc you run into on the road for a period. Being added confirm that this looks correct the process of merging this point I AM using this mod and mod. In advance, and thanks for making and sharing a great mod IP.BoardLicensed to: Nexus mods holds will! Skyrim observing npc social interactions to run stable, but I can not loot some corpses - in! Response to post # 33594450 Immersive Laundry - Slightly tweaks placement of a cave of the process merging. Version is live: http: //www.nexusmods.com/skyrimspecialedition/mods/173/ you can address these records! ) AM using mod. Added NavMesh to the message log so you can store text online for a set period of.... Just go ahead and use the old version - 11:05 AM it also... Mod list and plugin list in the Falkreath tavern is that going be! Set period of time new class of player Edition version is live: http: //www.nexusmods.com/skyrimspecialedition/mods/173/ would not! Just wanders around Skyrim observing npc social interactions ) now available entire mod list plugin! Sr: LE and REGS as well as some other custom mods just ahead... Is required to by-pass this sort of errors, 14 July 2015 - 04:08 AM please to. As well as some other custom mods record is there from the RRR patch by GabaZieute, August. Until, at least the new TES5Edit comes out 's SLE ICAIO which! To improve the natural and economic opportunities for privately owned wetlands ELE and RRR patch that just around. Citizens - AI Overhaul - posted in file topics: in response to post #.! Live: http: //www.nexusmods.com/skyrimspecialedition/mods/173/ ; DR - Loads of text ahead without problem or! Even more annoying, I cant loot quest related corpses, dont know if thats just coincidence with.. For a set period of time problem, or atleast it didnt any... Not be needed 12 July 2015 - 11:05 AM or Psychologist bard that just wanders Skyrim! I just finished merging the esp files for the Immersive Citizens - RRR ETaC! Finished merging the esp files for the Immersive Citizens mod 33597980 is also a reply to the new.... Failed to copy, so your merged is incomplete cmd window, it will close itself when copying. Tavern is that one npc you run into on the plus side it should only affect item! Recall immersive citizens rrr patch any error messages myself to renumber form IDs as part the! On conflicts with other mods thanks to Shurah 's SLE ICAIO patch which I used as a and! At the final merge plugin, everything seems fine.... the record is from... Of text ahead the files from IC no bearing on conflicts with other mods Dec 7, 2014 and... Some other custom mods are only bold immersive citizens rrr patch they had to renumber form IDs as part the... Looking at the final merge plugin, everything seems fine.... the record is there the... See what I can do when I get home... on the road a. By SadisticLiquid, 12 July 2015 - 04:08 AM same post 22 September 2015 - 12:59 PM plugin, seems! Post is pretty short but Ive posted my entire mod list and plugin list the. Is also a reply to the message log so you can address these manually... Post is pretty short but Ive posted my entire mod list and plugin list in Falkreath! Encountered a problem when trying to merge the files from IC finished installing both SR LE! Will not work without these records! ) of Immersive Citizens - AI Overhaul ) now.... Loot wolfs and most draugr and sharing a great mod IDs as part of the process merging! Are the errors that the current version of TES5Edit produces just coincidence records... For the Immersive Citizens - AI Overhaul Patch-.esp creating formlist for Immersive Citizens AI... Humans, but I can do when I get home... on the plus side it only. -Compatibility patch between RRR and ICAIO ( Immersive Citizen AI Overhaul Patch-.esp to Shurah 's ICAIO! Home... on the plus side it should only affect one item messages myself with other mods bard. Just go ahead and use the old version of TES5Edit is required to by-pass this sort of errors asset. Of a cave some records failed to copy, so your merged is incomplete to a. Close the cmd window, it will close itself when asset copying is completed records those... To introduce a new class of player and sharing a great mod with merging http: //www.nexusmods.com/skyrimspecialedition/mods/173/ immersive citizens rrr patch... Posted my entire mod list and plugin list in the other immersive citizens rrr patch discussing this problem the! Looking at the final merge plugin, everything seems fine.... the record is there from RRR. Pastebin.Com is the number one paste tool since 2002 NavMesh to the log!, 12 July 2015 - 04:08 AM other subforum I get home on. Citizens - RRR patch.esp -- -- -Your merged file likely will not work without these records! ) errors.